CVE-2007-4442
mediumpriority · track · 31EPSS 0.038 · 90 %ileexploit · functionalEUUSEPSS · scored 2026-10-27
Stack-based buffer overflow in the logging function in the Unreal engine, possibly 2003 and 2004, as used in the internal web server, allows remote attackers to cause a denial of service (application crash) via a request for a long .gif filename in the images/ directory, related to conversion from Unicode to ASCII.
cvss
Technical severity, 0–10. One row per scoring source.
base score 0–10 · higher = more severe · hover a vector to decode
weaknesses
The CWE weakness classes this flaw belongs to.
exploits (1)
Public proof-of-concept and weaponised exploit code.
- EDB-30513Epic Games Unreal Engine Logging Function - Remote Denial of Servicefunctional · exploit_db
affected products (3)
Products and version ranges known to be affected.
also known as (2)
Other names and identifiers for this entity.
sources
Which sources assert this record, and when.
references (14)
External citations — patches, advisories, analysis.
- http://aluigi.org/adv/unrwebdos-adv.txtenisa_euvd
- http://aluigi.org/poc/unrwebdos.zipenisa_euvd
- http://secunia.com/advisories/26506enisa_euvd
- http://securityreason.com/securityalert/3039enisa_euvd
- http://www.securityfocus.com/archive/1/477026/100/0/threadedenisa_euvd
- http://www.securityfocus.com/bid/25374enisa_euvd
- https://exchange.xforce.ibmcloud.com/vulnerabilities/36102enisa_euvd
- http://aluigi.org/adv/unrwebdos-adv.txtnvd
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