CVE-2003-1431
highpriority · track · 40EPSS 0.052 · 92 %ileexploit · functionalEUUSEPSS · scored 2026-10-27
Buffer overflow in Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (crash) via a long host string in the Unreal URL.
cvss
Technical severity, 0–10. One row per scoring source.
base score 0–10 · higher = more severe · hover a vector to decode⚠ sources disagree · medium–high · 6.4–7.1
weaknesses
The CWE weakness classes this flaw belongs to.
exploits (1)
Public proof-of-concept and weaponised exploit code.
- EDB-22223Epic Games Unreal Engine 436 - Client Unreal URL Denial of Servicefunctional · exploit_db
affected products (4)
Products and version ranges known to be affected.
also known as (2)
Other names and identifiers for this entity.
sources
Which sources assert this record, and when.
references (10)
External citations — patches, advisories, analysis.
- http://archives.neohapsis.com/archives/bugtraq/2003-02/0063.htmlenisa_euvd
- http://archives.neohapsis.com/archives/bugtraq/2003-02/0142.htmlenisa_euvd
- http://www.pivx.com/luigi/adv/ueng-adv.txtenisa_euvd
- http://www.securityfocus.com/bid/6774enisa_euvd
- https://exchange.xforce.ibmcloud.com/vulnerabilities/11301enisa_euvd
- http://archives.neohapsis.com/archives/bugtraq/2003-02/0063.htmlnvd
- http://archives.neohapsis.com/archives/bugtraq/2003-02/0142.htmlnvd
- http://www.pivx.com/luigi/adv/ueng-adv.txtnvd
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